WalterKovacs
First Post
That's not what the interview says, though. The interview says that an important reason for changing the rules from 3.5 to 4e was to support computer use. If one reason to create the rules in the first place is to support computers, then that means that the computers are influencing the rules, not the other way around.
Simply, in my own opinion anyway:
3.5 rules, especially with classes like the fighter, the wizard, psionics, book of nine swords, etc ... basically, a number of different classes each following their own 'rules' meant that it would be VERY difficult to put that stuff into character building. Not to mention monster design stuff.
With new rules, ANY new rules, you can make sure you have consistency in character design which, in addition to other benefits, also works well with computer implementation.
Computer implementation is another reason (in addition to other reasons) that a new rule system is a good idea. A new system, integrated from the outset, is easier to pull off than a system that has been out for years that you THEN try to integrate afterwards.
There are some computer design-y stuff in the design of 4e. Classes and races, for example, follow a very object oriented approach with the 'abstract' class being something that gives you X HP, Y skills, powers at certain levels, etc ... While there is variation in implementation, the idea of what a class is, what a race is, etc ... has an abstract skeleton. This means that, for example, a new class added to the character builder shouldn't be too difficult. That means a new power source would be a lot easier to implement. Compare that to 3.5 psionics, or the stuff from book of nine swords or unearthed arcana, etc ...
Digital initiative integration is/was another reason to go with 3.5 over 4e, and it's something where the elements of simplicity, which help for balance issues, and making the game new player friendly, etc ... ALSO help the digital initiative. It also helps making more products to be sold, like the power cards (and the ability to put things like power cards into the minis).