Was a unified Leveling XP chart a bad idea?

Unified XP chart was one of the things that made me switch to 3.5 from 2E without looking back. It is much more elegant and easier to follow and includes the new multiclassing rules. In the old system, one character would be 14th level its class, another would be 12th or 13th in two classes. The multiclassed character was way more powerful than a single classed character with similar experience. The current unifed XP chart for Character level as opposed to class level works much, much better than 1E or 2E.
 

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I disliked the charts when my druid hit 14th level (and stoped) and the rest of my party kept on going up.... Now 3.X sorts that out.....
 


Unified is great. It makes things simple and we don't have some one a ful level or two higher with the same XP. Also, with the classes being closer to being balanced it makes sense that there is now a unified system.
 

derek_cleric said:
I found it to be too much like video games.....Everyone leveled at the same time, so I reintegrated the staggered charts into my house rules. Guess I'm just old school. :)

--Ray.

But what did that accomplish? (Other than satisfying your nostalgia fetish
:D )

Now you have rogues, already a rival to fighters in damage-dealing ability, leveling much faster and getting all those nice extra sneak attack dice. Their skills will outpace the rest of the party even more than before, too.

I can't imagine your players are much pleased with it, either.
 



Oooo, I should add some on-topic content:

I've been playing since there was an "Elf" class, and I love the unified XP chart.

-- N
 

Frukathka said:
If the table provided in the PHB provides players for advancement too quickly in your campaign, consider using the advancement table from UA.

That table has to be used with UA alternate XP system. If you use it with normal CR/XP rules from the DMG, your party will be advancing REALLY slowly at high levels.
 

derek_cleric said:
I found it to be too much like video games.....Everyone leveled at the same time, so I reintegrated the staggered charts into my house rules.

How did you do that? I supposed you also changed the classes progression, tweaking them a lot. 3ed classes are well balanced with each other at every level, obviously "perfect balance" doesn't exist, but the differences are so minor that no one can agree which core class could actually be better that the other. If you just used the older edition tables, you must have ended up with quite different character power.
 

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