I think a key element here is your repeated comments that your players are "all adults" and you should not have to repeat yourself to them in order to impart information. Unfortunately being an adult doesn't really have anything to do with it. I would suggest you remember that you will need to repeat yourself sometimes in order to get your point across. Your players may not recall clearly what you said, especially if they have personal lives that are distracting to them. Don't assume that because you said it once they will remember it, or even that because your wrote it down they can go back and refer to it again. Don't assume anything, in fact. People learn and retain information in different ways, and studies have shown that most people need repetition in order to learn effectively. They also need to use information they've learned in order to comprehend and retain it.tylermalan said:1) I don't think any assumptions were made about this campaign - months before it started I informed my players that it was horror themed. They're all adults and they're all into fantasy and whatever; they know what horror is. How much more do I have to do to make sure my players understand what they're getting themselves into? I didn't want to railroad their character choices, so I left it open and let them choose.
You know, I constantly see people sledging the Bard, when I have always found it to be an extremely viable class. One of my PCs runs a Bard/Soceror, and it is quite a handy character...YMMV...Human Bard 1/Sorcerer 2 (what was he thinking?)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.