Vartan
First Post
I might not be qualified to answer this poll, since I read from #14x to #26x, read only a few Paizo issues and have just caught up on the DDI issues...but I got a LOT of mileage out of the run from #180 to #224. I'd guess that two thirds of the issues during that time contained material that had a major impact on my play.
To this day I still regularly re-read more than a few of those feature articles because they offer great RPG tips that don't revolve around new "crunch" (or even specific systems). In the days before EN World forums, RPG blogs and the internet at large, a four page magazine article about "how to organize your DM notebook" was a major game-changer.
Why do I stop at #224? Issue #225 marked a change in format that seemed to accompany an adjustment of content that I didn't get much out of. I wouldn't say that it went downhill at that point, but it was different in a way that wasn't so helpful to my game.
And #200 wasn't just a big issue, it was a great issue. There was a lot of tasty meat on that Dragon's bones
To this day I still regularly re-read more than a few of those feature articles because they offer great RPG tips that don't revolve around new "crunch" (or even specific systems). In the days before EN World forums, RPG blogs and the internet at large, a four page magazine article about "how to organize your DM notebook" was a major game-changer.
Why do I stop at #224? Issue #225 marked a change in format that seemed to accompany an adjustment of content that I didn't get much out of. I wouldn't say that it went downhill at that point, but it was different in a way that wasn't so helpful to my game.
And #200 wasn't just a big issue, it was a great issue. There was a lot of tasty meat on that Dragon's bones
