In my opinion, the true Gold Era of Dragon was about #98 to #200.
You threw me with this. I mean I like Roger Moore as much of the next guy, he is responsible for the Half-Ogre as a PC race, but still.
I am glad to see other chime in with ~100 as the cut off point.
But anyways, I dug into my collection, looked at 200, 199, 198.
They where ok. You have got to love the hollogram on 200, but they just seemed to suffer from the same bladness that most "core" products seem to suffer in that period. I mean, they wheren't all bad, but the things I liked tended to be things I liked in pre 100 issues.
Earlier issues of dragon gave you:
-many of key buidling blocks of what would be ADD (in its earliest fanzine phase)
-how people actually played. (in its earliest fanzine phase especially, and I will come back to this)
-adventures in the same mag.
-(more likely then later) minigames in the same mag.
-(more likely then later) reviews, including negative review of TRS products
-coverage of other games
-a wider range of D&D content (like stats for copywritted charecters from fiction)
-less bland, pre 2E style
-gygax
In general, even with gygax and "official material" it felt less like a house organ of TSR.
On the other hand, if you like a polished style with lots of in game useable content, then Paizo era would seem to be better, and its current incarnation maybe the best, with most content done by staff and available online.
For me thats ok, but I also like stuff about the game as well as for the game, and the earlier issues seem to be a "golden age" for that.