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Unearthed Arcana Waterborne Adventures: New from Unearthed Arcana

I, for one, am very pleased with the different options for existing classes over completely different classes.

I don't really have an balance thoughts. Balance isn't an issue with me unless it's incredibly flagrant.
 


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Minotaur without Con bonus?

Minigiant no understand

Mariner fighting style cool. Exploration powers good.

Minigiant took the Con bonus instead of Int? :D

It's the Krynn minotaur. They aren't as beefy as the monsters, as the article says.

That's right, I wrote beefy. You didn't ask, "Where's the beef?" so I took possession of the pun. Ya snooze, ya lose, what can I say?
 

Hmmm. In no particular order:

- I see a twisty labyrinth full of people trying to figure out how a minotaur monk and his horns is supposed to work. I'm not sure what to tell them.

A strict, bastard-DMy reading would say that a minotaur monk can't use the monk's Martial Arts ability. Martial Arts says "When unarmed or wielding only monk weapons [...]". Minotaur says "You are never unarmed", and horns are not a monk weapon.

That would be a very dumb reading, but completely valid under the rules.
 



- I see a twisty labyrinth full of people trying to figure out how a minotaur monk and his horns is supposed to work. I'm not sure what to tell them.

They should be fine...they are Minotaurs, after all, and they can find their way out of any labyrinth *nods*
 

A strict, bastard-DMy reading would say that a minotaur monk can't use the monk's Martial Arts ability. Martial Arts says "When unarmed or wielding only monk weapons [...]". Minotaur says "You are never unarmed", and horns are not a monk weapon.

That would be a very dumb reading, but completely valid under the rules.

One word could fix it for RAW - add the word "simple" in the horns ability. Then, horns would read...

"...You are proficient with your horns, where are a simple melee weapon..."

and Martial Arts reads

"...and monk weapons, which are shortswords and any simple melee weapons that don't have the two-handed or heavy property..."


This is likely the Intent, and it'd be pretty easy to make that the RAW, so this would be one of those things the playtest-status is meant to suss out. :)

Actually, I might take that back...if you do that, you have a 1d10 finesse melee weapon and any monk who isn't a minotaur will feel pretty boned by that.

Maybe a better way to do that is to re-word horns to be "You are never unarmed, unless you choose to be."

That way, a monkotaur could choose to be unarmed to have access to martial arts, or choose to be armed to hit things with their head, and could basically swap that out whenever they wanted.

Which feels better to me than a 1d10 finesse melee weapon for monkotaurs that makes every dwarf and elf monk cry with their useless weapon proficiencies.
 
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I'd totally rule the minotaur monk could use his horns. It's a natural weapon, just like his fists. Why would he NOT get his unarmed bonuses with them?
 

If you've ever studied martial arts, you'll know that the power and prowess your training gives you (or the monk), is developed through constant practice (kata or forms). I don't personally think a kata for the head would be impossible but I do think it would be difficult. But then, it could be included as _part_ of a kata, I guess.
Heads are part of ones body. True. It could be conceivable to train with your head. But your butt is also part of your body. Can you train with that? Weaponise your rear? I'd love to hear the terrifying tales of the Twerking Monks of Myth Drannor. Led by Head Monk, Mythy E'Leot...
 

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