the Jester
Legend
What are some good ways to capitalize on a super high Int bonus?
To give you some background, I'm playing in what I'll describe as a "loosey-goosey" campaign that's a strange graft of 2e, 3e, house rules and a smattering of 4e. Think of 3e as the base. I'm playing a factotum, currently about level 8, with a +11 intelligence bonus. I've taken the feat Tactical Initiative (which lets me use my Int bonus to initiative instead of Dex bonus) and I have a magic amulet that adds my Int bonus to initiative as an insight bonus, giving me +22 initiative (!). The dm has also let me take Commander's Strike as a feat (he's not using warlord as a class- at least, not yet); if my ally hits when I tell him to "git", he gets to add my Int bonus to damage.
What else is there? It doesn't need to be something I can attain right now- the game is very fast advancement, with all kinds of wacky in it.
To give you some background, I'm playing in what I'll describe as a "loosey-goosey" campaign that's a strange graft of 2e, 3e, house rules and a smattering of 4e. Think of 3e as the base. I'm playing a factotum, currently about level 8, with a +11 intelligence bonus. I've taken the feat Tactical Initiative (which lets me use my Int bonus to initiative instead of Dex bonus) and I have a magic amulet that adds my Int bonus to initiative as an insight bonus, giving me +22 initiative (!). The dm has also let me take Commander's Strike as a feat (he's not using warlord as a class- at least, not yet); if my ally hits when I tell him to "git", he gets to add my Int bonus to damage.
What else is there? It doesn't need to be something I can attain right now- the game is very fast advancement, with all kinds of wacky in it.