Well, note that few above posters answered "yes" to all of them.Quasqueton, given that the rules explicitly state that the answer is "yes" to all of these... what kind of answers did you expect?
Quasqueton said:I'd like to add that I think #6 above is actually avoiding the challenge, and I probably would not award xp for the 40 badguys in that instance.
Several folks here have mentioned awarding xp for the mcguffin. How do you calculate the xp for an item? Do you have seperate xp for the badguys *and* the item? I mean, the badguys are the obstacle, right?
Quasqueton
XXXXX
XXXXX
XX$=B
XXXXX
XXXXX
In the example (#6), the PCs completely avoided the obstacles. They didn't "deal with the obstacles". Now, if digging the hole meant concealing the effort from the badguys, or misdirecting the badguys, or holding off the badguys, or something else like that, then sure, they get xp. But if the badguys are *completely* avoided, they don't give xp.Why do you say that? I look at it this way: they accomplished their goal, they dealt with the obstacles, they got out. Avoiding an fight is the best way of winning it! Full XP.
Well, if they completely avoid B (and I mean "completely avoid", vs. find a way through or around), why give them xp for B? Do you give xp for encounters completely avoided? (See above.)So if they go through the bad guys, they have achieved their goal - gotten through the obstacle, gotten the treasure. But X is also responsible for keeping them from their goal. So, if they bypass X instead of B, what's the difference? Why give them less XP for taking the smart route and bypassing the tough encounter? That's playing smart!
shilsen said:I just give XP for playing the game, so my answer to all of the listed situations would be "Yes". Of course, my system also means that they get the same amount of XP whether it was 40 bad guys, 4 bad guys, or 1 bad guy and 12 nice guys having a bad day.
Was this directed at me? <shrug>Consider this...
Huh? How do you overcome an obstacle without dealing with it? In your example of the druggie employee: Is ignoring the problem and not doing anything "overcoming the obstacle"?The point is to OVERCOME obstacles, whether you DEAL with them or choose not too... if they new about it, then they dealt with it... whether the GM admits it or not.
Sounds like dealing with it and overcoming to me.Or do I get the same, more, or less experience for counseling him, evaluating his and our needs, getting him help, retraining him, and saving this huge company asset?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.