D&D 5E [+] Ways to fix the caster / non-caster gap

1.) You're just wrong, my dude. It absolutely requires that the only thing that changes is proportion of the object. Otherwise, you're not doing a comparison of a scale up object, you're looking at two completely different objects.
Ah, then it is 100% worthless because shrink rays don't exist and DOESN'T explain why we don't get giant centipedes.

2.) Materials being the operative word here. Again, I don't need to assume that a giant is made of the same materials as a human.
So giant being made of synthetic meat or something is preferable to just admitting it's a fantasy game and doesn't have to care about Earth rules?
 

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I feel like you're purposely obtuse.

No one is making the argument that D&D is and must be a 1:1 earth analog with no fantasy elements. The argument is what a 'normal' person is in the setting.
I'm not the one that took this to giants being made of something other than giant meat to support erasing or denying the fantasy element that permeates the world including the humans.
 

This makes a huge number of assumptions that aren't necessary. The square cube law is concerned with an object, and then scaling it up. So, you take 'Object A' and you make it a larger carbon copy - it has to have the exact same ratio of everything for the law to hold.
No assumptions, just what you asserted, that the physiology is the same, and the cube-square law applies.

The same for giants - I just reject the assumption that a giant is just a scaled-up human. They could have radically different physiology that enables them to support themselves.
If giants can be physiologically different in an unspecified way that lets them be physically impossible giants, humans can be physiologically different in an unspecified way that lets them be anime/wuxia protagonists.

Why are you applying a double standard that only harms martial characters, in a [+] thread about closing the martial caster gap?

What were the healing rules in AD&D? Was that 1hp per day?
7 hp + CON mod per week, pro-rated to daily if the DM was being generous, with a proviso that a minimum of one week was required to recover from being below 0, even if magically healed to full, and that 6 weeks healed you fully, regardless of how bloated your hp total may have been. 1e.

2e? IDK. Probably a bit less exacting.
 

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