We Had a Great Game Last Night (Update: Riddles by Request)

Piratecat said:
It kills me to read that. At least for me (and I'm fully willing to admit that my opinion may be skewed), I'd say that between Sagiro and I half of our campaign games are really fun, and almost all the rest are fun. Every now and then both he or I run a real clunker (like a month or so ago in my game -- ouch), but the majority are a real hoot to be at. I've played in crappy games before, but they just don't work for me any more.

Some of that might be that your core group has been playing together for over a decade - I know that's a big reason that we have fun at our table.
 

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Ooh, just came across this looking for something else...

Piratecat said:
Yay, Paranoia!

Jester, that sounds like a great game. Do you mind sharing the riddles with us?

Not at all!

With the recent threads on campaign-ending puzzles I think it's important to show that not all of these riddles need have terrible effects on a game, and some can be quite fun. :)

The riddles were in a hidden area devoted to the god of enigmas and mysteries. The first room held the Guardian of the Secrets. There were three locked doors out of his chamber, each with a different symbol on it (the first had a stylized skull and crossbones, the second a circle and a stylized dwarven water-rune, and the third what appeared to be stylized coins and gems). He asked three riddles; as long as the party got at least one right he would let them pass, but the more they got right the more clues he could give them that would help them through the mysteries.

His three riddles were:

This you should always keep, for no one else wants it.


The second riddle he asks is: This stinks when living, but in death smells good.


His third riddle is: Weight in my belly, trees on my back, nails in my ribs, feet do I lack. What am I?


Later on, to open a door they have to answer another riddle. Unfortunately, to work properly, this riddle must be heard, not read, so I don't think it's really appropriate to post.
 


Gah! I missed the first one.

Got the other two though. Which one did your party miss?

And It'd be cool to know the last riddle, even if it's just to spring on our own players.
 


the Jester said:
Later on, to open a door they have to answer another riddle. Unfortunately, to work properly, this riddle must be heard, not read, so I don't think it's really appropriate to post.

Kud yu spel it fonetikly? Or wud that bee innupropriut tu?
 

the Jester said:
Baron Opal: You got 2-1/2 out of 3, your answer to #2 isn't quite good enough though.

Really? It seems to me that his answer to #1 is sometimes solicited by people, so I wouldn't have thought it would be valid.
 


Oops! Looks like I misread the Baron's answer to #1- I apologize, but that one is wrong. Thanks to moritheil for makin' me wake up and pay a little attention. ;)

Fafhrd, you're dead on. :) This was for a group of halflings, and they actually missed that one! :p :eek:
 

As to the door riddle, it often comes up on lists of 'impossible riddles' on the Intarweb. This, of course, is cuz it's meant to be heard not read. Since I've already said that much, I've given a big clue already. If you really must know, here it is.

There are three common words ending in –GRY. Two of them are angry and hungry. The third is a common word, and everyone knows what it means. What is the third word?
 

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