Perhaps both have too many skills...Sejs said:Go crack open a GURPS basic set and Compendium 1, then come back here and say again that D&D has too many skills.
Perhaps both have too many skills...Sejs said:Go crack open a GURPS basic set and Compendium 1, then come back here and say again that D&D has too many skills.
Trevalon Moonleirion said:HOW are they redundant? Asking someone to make a Balance check and rolling a reflex save are two totally different things. Reflex saves represent something instinctual, something natural and REFLEXIVE, whereas balance is a conscious effort type thing.
A Simple D&D Stunt and Skill System
Ditch all skills that can be used untrained.
Everything that doesn't match a remaining skill is now an attribute check. Cut every class's skill ranks in half. When you buy a skill, you buy the right to make checks using its relevant attribute. Don't keep track of ranks. You get access to a new skill at levels 5, 10, 15, and 20.
An attribute check is d20 + the relevant ability score (not the modifier; the entire score).
DCs range from 10 to 30 for most tasks, with 5 point increments. The (DC - the ability score + 1) times 5 is the chance of success. Some checks are opposed, just as per the rules now.
Everything else is up to the DM.
My thinking behind this is that a skill system is only as interesting as the players and DM want to make it. Adding more rules to the D&D skill system, such as for stunts, doesn't make it more interesting. It just bloats the system. These rules allow a DM and players to find their own level of importance for skills.
These rules don't tell you what you can do with them. They just provide a framework for doing stuff.
It's possible. But "Quit yer bitchin', nancy" just didn't have the same ring to it, ya know?mmadsen said:Perhaps both have too many skills...
Ranes said:That image dates from Emirikol's 1st edition incarnation. Thus, he could not have been casting scorching ray.
Actually, I believe from the first two sentences ("Ditch all skills that can be used untrained. Everything that doesn't match a remaining skill is now an attribute check.") that those are all ditched and are now ability checks. In fact, the skill list we would start with after that first sentence is:Lackhand said:So what you're saying, Mike Mearls, is that my wizard can't climb a rope/wall/slope, or swim in the river, or jump the gap, because I didn't burn my precious skillpoints on climb/swim/jump? As in, I can't even try?
No thanks.
Festivus said:Clearly it's Ray of Frost and he is extinguishing the flames on the burning citizens.