Thaumaturge
Wandering. Not lost. (He/they)
If the fighter uses both the feast and indomitable..his chance is 87%.
Thanks.
Cleric better get to cooking.

Thaumaturge.
If the fighter uses both the feast and indomitable..his chance is 87%.
Haha it's beginning to look like "proficiency on Wisdom saves" would be a better ability than the revised Indomitable.For the wizard, I will assume a 14 in Wisdom (Int and Con are most wizards prime stats, with a little dex for Init. I doubt mainly would focus heavily on Wisdom).
+6 for Prof, +2 for stat...+8 vs that DC 16...a 65% chance to pass (about equal to the Fighter).
For the rogue, again a 14 wisdom. They also have prof in Wisdom saves at this level due to slippery mind, so 65% chance to pass.
And for completeness, the cleric. 20 wisdom, +6 prof, that's a +11 vs DC 16. The cleric passes 80% of the time.
In classic D&D design fashion, I'm going to bet there was very little attention paid to higher level play.This whole deal with saving throws seems bizarre. Didn't the designers notice this?
Haha it's beginning to look like "proficiency on Wisdom saves" would be a better ability than the revised Indomitable.
In classic D&D design fashion, I'm going to bet there was very little attention paid to higher level play.
So if the fighter convinces his friend that 2 raise deads pale in comparison to a hearty breakfast...the fighter's save improves to 64% base (advantage and indomitable both provide a double roll in this context).
If the fighter uses both the feast and indomitable..his chance is 87%.
In classic D&D design fashion, I'm going to bet there was very little attention paid to higher level play.
And Heroes' Feast costs 1,000 gp per casting so I suspect a random day is unlikely to see its use (you pointed it out indirectly; I'm just calling the material cost out explicitly).