BluWolf
Explorer
No matter how imersive eventaully ALL CRPGs eventually devolve into "klick-n-kill" sessions. Don;t get me wrong I like CRPGs and have played several of them but at some point and time when you are playing them game eventaully the window dressing falls away. Click this to kill this. There is very rarely any true strategy.
AND, no matter how many branches a CRPG can take they are still VERY limited in paths. I would like the ability in a CRPG to jump behind the bar abd pick up that bottle of Drwaven fire ale and smash the annoying random NPC over the head with it. You just can't.
Where they beat table-top is availability. They are always there.
AND, no matter how many branches a CRPG can take they are still VERY limited in paths. I would like the ability in a CRPG to jump behind the bar abd pick up that bottle of Drwaven fire ale and smash the annoying random NPC over the head with it. You just can't.
Where they beat table-top is availability. They are always there.