Sadrik
First Post
I am looking to remove unwanted accounting from my d&d game and came up with these wealth rules. The are abstract and odd at first but I (and my group only have 4-5 hours to run a game and from previous experiences after a large haul we could easily spend 1-2 hours dividing up treasure. I want make a serious cut into that time by instituting this house rule.
Wealth: Each character’s wealth rating starts at 5 + Charisma modifier. Characters can increase their wealth rating by selling items to increase their wealth. The gp cost of an item is 1 or more steps higher the character can increase the wealth rating by a number of steps equal to half the difference. Example: you have a 10 wealth rating sell a 160,000 gp item (18), 10-18 =8 and 8/2 =4. So your wealth rating increases by 4 to 14.
Wealth Chart
Wealth Cost Chart
Wealth: Each character’s wealth rating starts at 5 + Charisma modifier. Characters can increase their wealth rating by selling items to increase their wealth. The gp cost of an item is 1 or more steps higher the character can increase the wealth rating by a number of steps equal to half the difference. Example: you have a 10 wealth rating sell a 160,000 gp item (18), 10-18 =8 and 8/2 =4. So your wealth rating increases by 4 to 14.
Wealth Chart
Code:
Wealth Rating Wealth Value Wealth Rating Wealth Value
1 1 cp 16 40,000 gp
2 1 sp 17 80,000 gp
3 1 gp 18 150,000 gp
4 10 gp 19 300,000 gp
5 20 gp 20 600,000 gp
6 40 gp 21 1,200,000 gp
7 80 gp 22 2,500,000 gp
8 150 gp 23 5,000,000 gp
9 300 gp 24 10,000,000 gp
10 600 gp 25 20,000,000 gp
11 1,200 gp 26 40,000,000 gp
12 2,500 gp 27 80,000,000 gp
13 5,000 gp 28 150,000,000 gp
14 10,000 gp 29 300,000,000 gp
15 20,000 gp 30 600,000,000 gp
Wealth Cost Chart
Code:
Item Bought Time/Penalty
Wealth+1 1/year and -1 wealth or -2 wealth
Wealth 1/month or -1 wealth
Wealth-1 1/week
Wealth-2 Any