Griffith Dragonlake
First Post
I really like the inclusion of firearms with rays as well as gauntlet & shield bash with natural.Spatzimaus said:Natural (unarmed attacks, claws, gauntlet attacks, shield bashes, etc.)
Ray (ranged touch spells and firearms)
Every weapon has one Martial Category, with two exceptions: double weapons can have one for each end, and weapons that can be thrown (daggers, spears, throwing axes) use the Thrown group when thrown and a different category when used in melee.
The Martial Weapon Proficiency feat gives you one category.
Some Martial weapons are also tagged as "Simple" and can be used without the proficiency.
Exotic weapons are Martial weapons (sometimes Simple as well) that also have an additional Exotic category. You can still use them without the Exotic proficiency, but there's some specified penalty. For example, you can use a Quarterstaff without the double weapon EWP, but you can only use one end of it. A few exotic weapons have multiple Exotic groups; generally speaking these weapons are weak without the EWPs, but really strong with them.
Classes give MWPs at various levels (Fighters start with any two and add one per 3 levels, most other weapon-using classes start with one (which is set by the class; Rangers get projectile, Rogues get piercing, etc.) and add one per 4-5 levels). However, the MWPs given at class level 1 are a "Novice Weapon Proficiency" and can only be claimed once; that is, a Ranger 1/Paladin 1/Bard 1/Rogue 1 would only get the one proficiency for the first class taken, not four.
Within each Category, weapons get Grouped by size. So, Medium Bladed is a different group than Small Bladed. In most cases, the group corresponds to the weapon's size, but in the case of double weapons, it's the effective size of each half. That is, a double-bladed sword is two longswords, so it's treated as Medium Bladed (the longsword's group) instead of Large Bladed.
I hadn't addressed double weapons in Grymwurld™ but I like the way you've done it.
As far as MWP, adding one per three levels for fighters seems a bit harsh for my taste. I'd rather add one each time the BAB is increased and apply that rule for all classes. In my personal experience with the SCA it was only a matter of investing the time to train and practice the new weapon groups to become proficient. Some took more time than others but for me, the once per BAB increase is a better reflection.
Are you suggesting that it is possible to wield a double-bladed sword as a longsword without penalties? I could accept that with a minium penalty of -2 Attack/-2 Damage. That's because having a sword means that you've got to ensure you don't cut off your own leg!