weapon properties of LARGE weapons

wizardbuyer

First Post
What is the difference between the hardness, HP, AC or Break DC of standard weapon and a LARGE version of it? Like a greatsword has hardness = 10, HP = 10, AC = 0 and Break DC = 27 with size L. What are the values for a large greatsword with size H?
 

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http://d20srd.org/srd/exploration.htm#tableCommonArmorWeaponAndShieldHardnessAndHitPoints

The hp value given is for Medium armor, weapons, and shields.

Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.

Where did you get DC27? When a blade is at your mercy, they snap really easy. Plant the blade in the ground and bend the blade too far and it is all over for the weapon if it is not an artifact.

Burst chain bonds DC26
Break down iron door DC28
 
Last edited:

wizardbuyer said:
What is the difference between the hardness, HP, AC or Break DC of standard weapon and a LARGE version of it? Like a greatsword has hardness = 10, HP = 10, AC = 0 and Break DC = 27 with size L. What are the values for a large greatsword with size H?

Where did you get those numbers? I'm not seeing a break DC noted specifically for a greatsword anwwhere, and I think your AC is off.

See breaking items.

And also:
A weapon’s size category isn’t the same as its size as an object. Instead, a weapon’s size category is keyed to the size of the intended wielder. In general, a light weapon is an object two size categories smaller than the wielder, a one-handed weapon is an object one size category smaller than the wielder, and a two-handed weapon is an object of the same size category as the wielder.
A medium greatsword (one for a medium character) has hardness 10, 10 hit points, is a medium object, having an armor class of 10 -5 (Dex 0) +0 (size) -2 (for being inanimate) = 3. We'll assume your break DC is correct and say it's 27.

A small greatsword has hardness 10, 5 hit points, is AC 4 (small size), and probably break DC 25 since it has half as many hit points as the sword. Maybe 26. I don't really see a rule on that anywhere.

A large greatsword, extrapolating, would have the same hardness as a medium greatsword, twice as many hit points, be large size, and have a somewhat increased break DC.
So hardness 10, hit points 20, AC 2 (large size), and break DC 28 or 29, depending on if you figure a size change should be 1 point of break DC change or 2.

In general, a large weapon has the same hardness as the medium weapon, twice as many hit points, 1 point lower armor class (which almost never matters), and a break DC 1 or two points higher.

Hope that helps.
 

It takes an iron door to reach DC 28 so maybe a huge critter's greatsword would have that DC.

Hmm, I jst saw this for the first time...
Larger and smaller creatures get size bonuses and size penalties on Strength checks to break open doors as follows: Fine -16, Diminutive -12, Tiny -8, Small -4, Large +4, Huge +8, Gargantuan +12, Colossal +16.
 

break dc

I use a program called DM Genie to generate characters. I got the stats for the greatsword from it. I wanted to create a new item in the program, the large greatsword for my new half-giant psychic warrior.
Thanks
 


wizardbuyer said:
I use a program called DM Genie to generate characters. I got the stats for the greatsword from it. I wanted to create a new item in the program, the large greatsword for my new half-giant psychic warrior.
Thanks

Huh. I wonder where they got that break DC. It's not likely to come up anyway. But you might compare it to the break DC of a smaller greatsword (sized for a halfling, say) to see how the size change affects the DC, according to the program anyway.
 

Heh. A friend of mine tried that out once and was ecstatic to finish her DM work in 30 minutes . . . but then sat down to read the output and had to spend 2 hours correcting it. Use programs at your own risk. ;)

Has anyone found real rules text with break DCs for items?
 

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