OK so I've tussled with this a bit as a GM, I've gone back and forth... lanterns: Wear them on your belt, yes or no? Is it RAW (assume 5e or 5e-derivative such as A5E or ToV)? Is there anything supporting or denying it? Is it stupid and dangerous so no, it's not an option (because you'd have to assign some pain in the arse penalty to keep track of like On Crits It Breaks And You Get Set On Fire)?
This means, from what I can tell, that as soon as the party can afford a lantern that lighting becomes a non-issue (as it sort of is already with plentiful light cantrips etc).
This had come up previously in my games, and at first I was thinking ?Dark Souls? yeah it's fine, wear it on your belt... and then I realized that it wouldn't be too practical for a few reasons, and further minimizes light management.
Finally, the party got a Lantern of Revealing.. OK so now, hands-free, the person with the lantern has near-infinite invisibility-revealing (still needs oil, reveals in their area) and it doesn't even take a hand if you allow it on the belt.
This means, from what I can tell, that as soon as the party can afford a lantern that lighting becomes a non-issue (as it sort of is already with plentiful light cantrips etc).
This had come up previously in my games, and at first I was thinking ?Dark Souls? yeah it's fine, wear it on your belt... and then I realized that it wouldn't be too practical for a few reasons, and further minimizes light management.
Finally, the party got a Lantern of Revealing.. OK so now, hands-free, the person with the lantern has near-infinite invisibility-revealing (still needs oil, reveals in their area) and it doesn't even take a hand if you allow it on the belt.
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