ccs
41st lv DM
Oh yes.
It's not a constant barrage of weird, but it could crop up at any point.
For ex; in the previous campaign (well I guess it be the campaign before the previous one at this point
) I dropped a WWI British MKIV tank into the game. Literally.
A portal in the sky opened. Something came streaking out of it & hit the ground with an almighty boom several hours up the coast from where the party was.
They went to investigate.
They found a ginormous crater. When they got near enough a possessed tank (complete with model) came lurching out & attacked them....
It was an interesting encounter - and had absolutely nothing to do with the adventure they were on.
I've transported the party to Whoville to help thwart the Grinch. (And described them & everything as classic animation)
I've run a session where the players had to play as their assorted animal companions/familiars/mounts.
And no, the pcs were not mind swapped into them or such. The animals really got played for a session.
Very funny watching the one powergamer try & play his characters ordinary dumb horse.
This session also set in stone that YES, there really IS a "language of animals" in my games. That they DO talk & think.
It's not a constant barrage of weird, but it could crop up at any point.
For ex; in the previous campaign (well I guess it be the campaign before the previous one at this point

A portal in the sky opened. Something came streaking out of it & hit the ground with an almighty boom several hours up the coast from where the party was.
They went to investigate.
They found a ginormous crater. When they got near enough a possessed tank (complete with model) came lurching out & attacked them....
It was an interesting encounter - and had absolutely nothing to do with the adventure they were on.
I've transported the party to Whoville to help thwart the Grinch. (And described them & everything as classic animation)
I've run a session where the players had to play as their assorted animal companions/familiars/mounts.
And no, the pcs were not mind swapped into them or such. The animals really got played for a session.
Very funny watching the one powergamer try & play his characters ordinary dumb horse.
This session also set in stone that YES, there really IS a "language of animals" in my games. That they DO talk & think.