Welcome to Night Vale TTRPG Crowdfunding Announced

Renegade Game Studios will bring the popular podcast to Backerkit in October

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Renegade Game Studios announced the Welcome to Night Vale TTRPG will come to Backerkit on October 1, 2024. Originally announced last year, the tabletop roleplaying game will use the Essence20 System used by Renegade’s other licensed properties such as Transformers, G.I. Joe, Power Rangers, and My Little Pony.

Welcome to Night Vale is a narrative podcast presented as an in-universe talk radio show from the desert town of Night Vale where strange supernatural events occur. Started by Joseph Fink and Jeffrey Cranor in 2012, the podcast has attracted such names as Mara Wilson, Wil Wheaton, Molly Quinn, Felicia Day, and many others over the years.

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The Backerkit pre-launch page has a description of the podcast:
Welcome to Night Vale is a twice-monthly podcast in the style of community updates for the small desert town of Night Vale, featuring local weather, news, announcements from the Sheriff’s Secret Police, mysterious lights in the sky, dark hooded figures with unknowable powers, and current events. Turn on your radio and hide.”

In the original press release from 2023, President Scott Gaeta of Renegade said, “Joseph and Jeffrey have created a fantastic world full of vibrant characters, mystery, and rich engaging stories. Roleplayers around the world have long been fans of the series and we’re excited to now allow them to have their own adventures in the world of Night Vale.”

You can sign up for the mailing list on the Renegade Game Studios website or get notifications from the Backerkit pre-launch page.
 

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Darryl Mott

Darryl Mott


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Whizbang Dustyboots

Gnometown Hero
Funny. I’ve never listener to the podcast, but for some reason I’ve always made an association between it and Monster of the Week in my head.
One of the main themes of Night Vale is tolerance, so hunting down and dispatching the Faceless Old Woman Who Secretly Lives In Your House would be antithetical to how the show runs (everyone is fine that she's there -- she occasionally does some chores an she keeps and eye on things), but it wouldn't be hard to map some of the MotW playbooks onto existing Night Vale residents.

But maybe Renegade will turn out to have a brilliant way of doing class/level that totally fits in with the series. I remember how skeptical everyone was of a class and level based approach with Dcotors & Daleks, and Cubicle 7 turned out to have been more than up to making it work.
 

Anon Adderlan

Adventurer
Read the r/nightveil AMA, and I swear the answers sound like they were generated by AI. Lots of words, no information other than how this game is compatible with all the other RPGs published by #Renegade. Found out elsewhere the only thing making your character weird is a single 'Weird' skill. Classes unnecessarily constrain the inherent variety in the setting. System isn't capable of simulating the more bizarre entities anyway. The penalties for unskilled actions are so dire you're best off by putting at least a point into as many skills as possible. The bonuses for skilled actions are almost meaningless. And crits results get less likely the higher your skill is.

My disappointment knows no bounds, unlike the #Essence20 dice probabilities.
 

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