We're All Gamers Together: Why Harassment Has To Stop

Another piece talking about the harassment of women in tabletop gaming has surfaced on the internet. At least one of the incidents related in that piece has been substantiated as being true, so I am willing to accept that there is more truth in that article. Whether gamers, or geeks in general, want to admit it or not, there are serious issues within our communities with how people act towards women, people of color, and the LGBTQI. We need to knock that off right now. Obviously, this is an opinion piece.

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Another piece talking about the harassment of women in tabletop gaming has surfaced on the internet. At least one of the incidents related in that piece has been substantiated as being true, so I am willing to accept that there is more truth in that article. Whether gamers, or geeks in general, want to admit it or not, there are serious issues within our communities with how people act towards women, people of color, and the LGBTQI. We need to knock that off right now. Obviously, this is an opinion piece.
Just as a warning, for those who might be bothered by certain sorts of content, some of the incidents that were relayed to me, the stories that were told, have jarring, uncomfortable occurrences in them. If mentions of rape and unsolicitated physical contact will bother you, you might want to skip the rest of this article. I know reading the emails and PMs from these women bothered me as they came in.

As much as what these women related bothered me, and obviously bothered them as the targets of the harassment, I felt that the fact that it was so uncomfortable was exactly the reason why this current piece needed to be written. We, as a group, need to start looking the people doing this harassment in the eye and telling them that we don’t think it is okay. We need to stop pushing these accounts into the shadows, under the rugs, and pretending that they do not exist. We need to make our communities into better places for everyone, and not just a bunch of men.

I put out a call over my various social media feeds (which was shared a lot), asking for women to share their experiences of harassment in tabletop gaming with me. Anonymity was offered to those who wanted it, and not surprisingly most respondents asked that their names be kept confidential. The reasons for them wanting to be kept anonymous were one of two. First, they were afraid of further harassment within their communities for calling out the bad behavior. They seen how women who tell men to stop get treated in small, closed communities and, for better or worse, they want to continue with their hobbies without additional harassment. The second reason was a bit scarier. Some of these women are professionals, working in tabletop gaming in a number of different capacities, who fear that publicly coming forward would negatively impact their careers within gaming.

I’ll just say that last one again, with emphasis: they were afraid that coming forward about their harassment, or the harassment that they had witnessed, would negatively impact their careers in tabletop gaming.

Because of these reasons, I will be keeping the identities of everyone who asked anonymous. Everyone who spoke with me identified themselves, I am just not identifying them.

One of the common threads through the experiences shared was rape. Most of these women had had characters raped during convention play, online games, or at events at stores. Sometimes the rapes were matter-of-factly introduced into play, others there was a titillating level of graphic detail to the assaults. One women talked about how a regular attendee at a local convention bragged of having a “rape kit” in his car for the women at the convention, and at one point he yelled at her to “find him women to sleep with.” She also talked about the organizers of the convention having a “men only camping retreat” and when she was on the board of the con the only way that she could attend was “nude and wearing a dog collar.” Another woman talked about the GM of her online game suddenly having her character knocked unconscious, taken away on a ship, and then graphically narrated raping her character. All of this occurred on voice chat while using a popular virtual tabletop site.

Another woman told me that her attempts at organizing a couple of women only games for a VTT online convention was met with such vehemence from male gamers that the games were pulled from the schedule of the convention.

People wonder why more and more people think that anti-harassment policies are needed at conventions. After all, even Gen Con has one:
Gen Con: The Best Four Days in Gaming! is dedicated to providing a harassment-free Event experience for everyone, regardless of gender, sexual orientation, disability, physical appearance, body size, race, religion, or affiliation. We do not tolerate harassment of convention participants in any form. Convention participants violating these rules may be sanctioned or expelled without refund at the discretion of show management.

And an Ethics policy:

All of the following constitute grounds for expulsion from the convention without refund:
  • Violating any federal, state, or local laws, facility rules or convention policies
  • Failure to comply with the instructions of Gen Con Event Staff or security personnel
  • Using anything in a threatening or destructive manner against person or property
  • Endangering the safety of oneself or others
  • Threatening, stealing, cheating or harassing others
  • Failure to conduct oneself in a mature manner

The creators of the 13th Age RPG have anti-harassment policies for their organized play because “Nobody shows up for a game with the goal of feeling uncomfortable or unsafe, and sorry that they came. But organized play brings together many different types of people with different expectations and approaches to play. An anti-harassment policy sets ground rules that everyone can recognize and follow, resulting in better games and more fun.” In the policy they outline harassment as “Everyone has the right to a space that is safe from any type of harassment: physical, verbal, emotional, or sexual.”

Honestly, considering the experiences that have been related to me, these sorts of policies should be commonplace for conventions and organized play. I have heard that Paizo is currently drafting an anti-harassment policy for their organized play, and Ad Astra Games has one in place already.

These are some of the more overt things that women have to deal with in their tabletop gaming experiences, and doesn’t go into the more “casual” or systemic harassment and sexism that women deal with at conventions, in online play and at game stores. One of the women talked about women being a subclass in society, and it being more so in gaming communities. “It sucks for a female gamer, going into a store and having that reaction.”

Men are openly commenting on women’s body parts in a sexual manner. Sexual content is added to games because “that’s the kind of stuff that women like.” Crude sexual references and jokes are made.

I’m not saying that there is no place for sexual, or adult themes, in gaming. Just the opposite, in fact. In my personal groups I game with grownups, and we play games that can have adult material in them. We have, however, agreed that content like that is okay in advance, and most of the time we agree that players’ agency over their characters should not be railroaded by the story of the game, or the actions of the GM. There is a huge difference between making awkward sexual comments out of the blue, because you are hoping it will interest a woman gamer, and making awkward sexual comments that people expect in their game. This goes doubly so for games in public spaces, like conventions or stores.

And just because it is okay with your wife, girlfriend or the woman in your gaming group at home, that doesn’t mean that it is okay with all women. If it makes someone at the table uncomfortable, or makes them feel like they are being harassed, just don’t do it, or apologize for having done it.

And, of course, none of them are safe from accusations of being a “fake geek girl,” or being in the store to get something for their husband or boyfriend. Apparently the idea that a woman would want to buy her own dice or miniatures or rule books is alien to some gamers.

As Jon Peterson, author of Playing at the World, points out in an online essay, there have always been gender problems in tabletop gaming. But he also points out that women have been interested in tabletop gaming for a long time. But, just because something has “always been that way,” it does not mean that it has to stay that way. Even in the 1970s TSR Games employees were taken to task by fandom, and female designers, to be more respectful of women gamers and to stop using phrases like “ladygamers.” Sadly, these attitudes that were considered to be outdated back then are still being perpetuated now…in some cases by some of the same people.

My first AD&D group, back in 1979, had a woman for the GM, and about half of the group were women. Most of my groups since then have had women involved in them. We need to be better, as a community, about these things. We need to speak out when we see women being harassed, online or in person, and we need to tell the people who think that doing this is okay that it isn’t. We need to be active in making the change that creates better communities where we don’t have to worry about our friends being harassed because of their gender, or their sexual preferences, or their ethnicity. We have to convince conventions and organized play societies that having anti-harassment policies is a good thing, and enforcing them so that everyone feels welcomed and accepted is a better thing.

Guys, we have to remember that this isn’t about us. This isn’t about our perceptions of what is happening at conventions, during organized play events and in online games. We sit back, listen and ask what we need to do, rather than try to make the discussion about how it “isn’t all men.” We already know that. We need to not take the focus away from what needs to be done.

There are never going to be completely safe spaces, in gaming or outside of it. However, we can make better places where no one has to worry about their body parts being part of the table talk, or their characters being sexually violated. It is the 21st century, and we should be better about this than we are. We need to stop being quiet, stop facilitating harassment, and we need to start making better spaces for ourselves and our fellow gamers. A group, like nerds, that talk so much about being harassed in their youth for being different should really be more sensitive about harassing others. We can, as a group, be better about this, and we need to do it.
 

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Lehrbuch

First Post
Attempting to solve a problem that will never be solved isn't an issue. It's just doing the best you can. Do you have a different, logical, reason as to why treating men and women the same wouldn't help lead to the same opportunities and experiences for both genders?

Yes, as I've said previously, because where there is an existing situation of inequality treating people equally now, is not the best that can be done. The best that can be done is to redress existing inequality first.

If one person is hungry and another person is well-fed, you give more food to the hungry person.

Lehrbuch said:
Hence, we have to treat some men as if they are barely socialised idiots.
"Some men", which men? The ones behaving badly? So the criteria is behavior, not gender, unless you're suggesting we treat all men like that....

Absolutely, we are talking about the problems of inappropriate behaviour. It doesn't matter what characterises the inappropriate behaviour, whether it is gender / ethnicity / whatever the problem is the behaviour of some people.

Of course, the specific context is inappropriate behaviour of some men towards women, in the gaming community. So, yes, in this case there are some men whom we must treat like socially-retarded idiots.

So all women need are "whatever reason", [for a woman only table] but you don't grant that same allowance for males, simply because of whats between their legs... That's sexist by the dictionary definition.

It's not because of sexism, it is because men are the majority, in the gaming community. It is inappropriate to set up circumstances whereby the majority can exclude the minority.

The reverse of course applies in the right circumstances. I go to a Pilates mat class. The Pilates instructor runs mat classes of various levels that are open to both men and women. However, she also runs a men-only mat class. This is because men are the definite minority, and so mostly do not seem to feel comfortable with an open class. I guess the men feel vulnerable about being too fat and inflexible compared to the women. Whatever the reason, having a men's only class, has boosted men's attendance, with some joining some open classes too. On the other hand, having a women's only class is neither needed nor appropriate, as women are the majority, and most of the open classes are attended by women only by anyway.

Unless I'm completely misunderstanding you, your attempts to balance out past inequalities by reversing said inequalities today is pretty damn sick.

Well, I'm happy to say that you completely misunderstand. Have another think about it.
 

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You keep worrying about hypotheticals and reality is that an accusation will need to be credible. However, do not expect that an apology will do if you really did step out of line. The person making the call will be a person and they probably will do the best they can to sort out what happened. But if a reasonable person would be offended by your actions regardless of intent, then expect some reaction.

There are some people that suffer from Tourette's syndrome and some in the austism spectrum that really do have a medical condition that can be cited as a valid reason, but there are most others who are just thoughtless and cruel.

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What criteria do you use to tell the difference? This is probably way beyond this thread but in my case I had competing diagnosis. When I was a kid It was thought I was autstic but then the psychologist that said that died and the next 3 all said it was justndepresion and I needed to go make fri3new a and one that my mom tried to sue told us I would get over it after I had my first girlfriend...

And again if I say hi it could be sexiest if I say it the wrong way or if too many others have said hi...at least according to the thread so far.

It sucks but my first gen com I just say silent most games be use I was scared to talk...I still do that at parties or work but gaming has become the place I found my voice. I would hate to loose that because magicly the same words I use as someone else could get me kicked out but not then...
 

I'm A Banana

Potassium-Rich
As long as those policies come with human beings deciding on a case by case basis whee both offended and offender get to say what happened...great throw every real harraser out make everyone feel safe. Don't throw people out over accusations with no ability to explain, or appologies

In the real world, you have to choose which effect you want: the hypothetical and distant possibility of someone being unjustly chucked out OR an environment where people get away with harassment.

I know which one I'd want to attend, which one I'd attend with my wife, and which one I'd want my daughter to attend, and they're all the same one.

For the record, it's the one that prevents things that actually happen, even if that means that hypothetically someone might suffer an injustice at some point.
 

In the real world, you have to choose which effect you want: the hypothetical and distant possibility of someone being unjustly chucked out OR an environment where people get away with harassment.

I know which one I'd want to attend, which one I'd attend with my wife, and which one I'd want my daughter to attend, and they're all the same one.

For the record, it's the one that prevents things that actually happen, even if that means that hypothetically someone might suffer an injustice at some point.

So you think that the only way for you and your family to be able to safely go to gen com is if me and mine can't?

That sounds crazy why can't we make it safe for all gamers? If you really be live we can't what then gives your family presadiant over mine?
 

Taneras

First Post
Yes, well, those are both based in sociopolitical issues much larger than what we can speak about here - but let's just say I can see why those statements can be problematic.

First the materials I've seen don't label those statements, and other seemingly innocent statements, as possibly problematic. They unequivocally are.

Example: https://issuu.com/thecollegefix/docs/nfsracialmicroaggressions_table

Are they only problematic when you inject those quotes into a larger conversation filled with ill will or can those quotes on their own and in a vacuum be seen as "problematic"? If its the former I'd argue that almost all comments could fit the bill. If it's the latter I'd love to see those dots connected.

Yes, but that's a two edged sword. It is acting like an adult to disregard some level of offensiveness. It is also acting like an adult to help those less fortunate than yourself, and to be thoughtful of others.

And by saying that America is a melting pot I'm necessarily saying that I'm unwilling to help others less fortunate than myself and won't be thoughtful of others?

Sometimes, sure. But it is also being hijacked by hyposensitivity. All tools can be misused.

Of the two, which is gaining traction? Which way is the needle moving? I'm not talking about what swarms of internet trolls are doing, I'm talking about policies being put in place at universities, events, etc. I see it leaning more and more towards the hypersensitivity side of the spectrum and I'm just trying to pump the brakes, not reverse course.
 

Umbran

Mod Squad
Staff member
Supporter
if someone can prove that cons are hotbeds of bad conduct, I'll listen. So far I see rhetorical appeals and no real evidence.

Okay, so you don't accept card players as analogous. How about ComicCon? Are you going to contend that RPG players are somehow significantly different from the attendees of a ComicCon? Really relevant elements in bold...

"As a comics editor, writer, and fan myself, I got interested in how often people at conventions experience harassment. So earlier this year I conducted a survey on sexual harassment in comics, receiving 3,600 responses from people that varied from fans to professionals. The survey was distributed and conducted online, with people sharing it via Twitter, Facebook, and especially Tumblr and self-reporting all information. Of the people taking the survey, 55 percent of respondents were female, 39 percent were male, and six percent were non-binary.

Out of all respondents, 59 percent said they felt sexual harassment was a problem in comics and 25 percent said they had been sexually harassed in the industry. The harassment varied: while in the workplace or at work events, respondents were more likely to suffer disparaging comments about their gender, sexual orientation, or race. At conventions, respondents were more likely to be photographed against their wishes. Thirteen percent reported having unwanted comments of a sexual nature made about them at conventions—and eight percent of people of all genders reported they had been groped, assaulted, or raped at a comic convention.

To put these percentages into perspective, if 13 percent of San Diego Comic-Con attendees have unwanted comments of a sexual nature made about them this week, that would be around 17,000 people. And if eight percent of SDCC attendees are groped, assaulted, or raped, that’s over 10,000 attendees suffering harassment."


https://bitchmedia.org/post/how-big...-big-survey-sdcc-emerald-city-cosplay-consent

Admittedly, this is informal. I would normally ask for far more rigor, but conventions (for legal, insurance, and PR reasons) do not openly report their statistics on such matters, so informal is what we get until someone wants to throw a lot of money at it.
 

Okay, so you don't accept card players as analogous. How about ComicCon? Are you going to contend that RPG players are somehow significantly different from the attendees of a ComicCon? Really relevant elements in bold...

"As a comics editor, writer, and fan myself, I got interested in how often people at conventions experience harassment. So earlier this year I conducted a survey on sexual harassment in comics, receiving 3,600 responses from people that varied from fans to professionals. The survey was distributed and conducted online, with people sharing it via Twitter, Facebook, and especially Tumblr and self-reporting all information. Of the people taking the survey, 55 percent of respondents were female, 39 percent were male, and six percent were non-binary.

Out of all respondents, 59 percent said they felt sexual harassment was a problem in comics and 25 percent said they had been sexually harassed in the industry. The harassment varied: while in the workplace or at work events, respondents were more likely to suffer disparaging comments about their gender, sexual orientation, or race. At conventions, respondents were more likely to be photographed against their wishes. Thirteen percent reported having unwanted comments of a sexual nature made about them at conventions—and eight percent of people of all genders reported they had been groped, assaulted, or raped at a comic convention.

To put these percentages into perspective, if 13 percent of San Diego Comic-Con attendees have unwanted comments of a sexual nature made about them this week, that would be around 17,000 people. And if eight percent of SDCC attendees are groped, assaulted, or raped, that’s over 10,000 attendees suffering harassment."


https://bitchmedia.org/post/how-big...-big-survey-sdcc-emerald-city-cosplay-consent

Admittedly, this is informal. I would normally ask for far more rigor, but conventions (for legal, insurance, and PR reasons) do not openly report their statistics on such matters, so informal is what we get until someone wants to throw a lot of money at it.
Since I trust Umbria I will assume his numbers are true. Why don't we make a huge stink and push for more police action...I mean if we can get the rapes alone down to almost not happening that alone would be a huge victory and if cops crack down on this evil vile crime it would make us all safer...here in the states it's an election year why talk about pay or glass dealings when physical assaults are so high....
 

Rygar

Explorer
In the real world, you have to choose which effect you want: the hypothetical and distant possibility of someone being unjustly chucked out OR an environment where people get away with harassment.

I know which one I'd want to attend, which one I'd attend with my wife, and which one I'd want my daughter to attend, and they're all the same one.

For the record, it's the one that prevents things that actually happen, even if that means that hypothetically someone might suffer an injustice at some point.

I think there's a facet missing from this discussion. That facet is that none of this is hypothetical. It's already happened.

The best example is that of the Honey Badgers, who were booted for answering a question with the presenter's approval and did so politely. But the social justice warriors deemed her harassing because she had an opposing viewpoint.

http://www.reaxxion.com/8156/honey-badgers-to-sue-calgary-expo-over-being-banned-by-anti-gamergate

Then there's the Denver Comic-con that defined shirts displaying Vivian James is "Harassment", you don't even have to say anything, if the image displeases the social justice warrior it is harassment. (Referenced in above link)

Then there's the story about the public shaming of the Magic the Gathering player, and his subsequent eviction for the heinous crime of wearing a T-Shirt that said marriage is between a man and woman. That one was reported here.

So given that we've seen clear evidence that harassment policies are being used to eject people simply for not adhering to the standards of the social justice warriors I think it is critical that clear impartial evidence is demonstrated that there actually is a problem other than "I don't want people who don't agree with me to be here". If we can obtain evidence that there is in fact an issue that originates from somewhere other than SJW's then I'm completely in support of what's being proposed.

If we cannot, then we can essentially kiss the hobby goodbye. Because the policy obviously will be used to eject those guilty of wrong-think, causing people to abandon the hobby for something with much less drama, and ultimately reduce the revenue to a point where it's no longer worth company's time to produce RPG's.
 

Why don't we again start with 8% of attendees are physically groped or rapes...we can all agree that number needs to become a decimal point at most right... Words are not rape and grope...kicking someone out for a short is wrong but rapeing people is 100x worse...
 

Umbran

Mod Squad
Staff member
Supporter
Are they only problematic when you inject those quotes into a larger conversation filled with ill will or can those quotes on their own and in a vacuum be seen as "problematic"?

There is no way to have those statements not part of a larger context. However, as I've already said, that context is in larger socio-politics that aren't appropriate for these boards. I will attempt to try to address a bit here without being specific in modern politics. Folks can tell me how good a job I do at getting the idea across without reference to raise ire.

And by saying that America is a melting pot I'm necessarily saying that I'm unwilling to help others less fortunate than myself and won't be thoughtful of others?

It fails on the "thoughtful" part. Specifically, the "melting pot" idea works great... if you are part of the dominant culture. To demonstrate the concept, we will consider a real melting pot, with crayons.

Take 19 blue crayons, and heat them up until the melt. They are happily blue. Add one red crayon. You will end up with a mixture that is mostly blue, maybe tinged a bit purplish, right?

So, for Blue, the melting pot means a small change, maybe the addition of a little depth or "flavor". Quite possibly this is an improvement, but if not, it isn't a big change. For Blue, the melting pot is not drastic. For the Red, however, it means almost total loss of identity, almost all Redness subsumed in a mass of Blue as a mere tinge - the minority culture in a melting pot becomes a footnote.

Thus, reference to the Melting Pot as a good thing is a bit thoughtless, as it is painting the loss of identity of the minority as a good thing.
 

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