Trit One-Ear
Explorer
I'm about to toss my heroes into a town with a secret thieves' guild of wererats (potentially with some other lycanthropes for flavor).
We're pretty new to 5th edition still (but have played a ton of 3rd and 4th), and I'm adjusting my expectations of combat in particular; namely, I feel the CR system is not the most accurate when it comes to encounter difficulty.
My big concern is throwing a 2nd level party up against even a single Wererat. Their damage immunities against non-magic or silvered weapons means that of our group, only the sorcerer or cleric could regularly damage them. That's kind of fun for one, maybe two enemies (and an interesting challenge for the group), but suddenly that doesn't feel like a CR 2 encounter.
Am I overreacting? Or should I see if I can't find a way to give the heroes one or two silvered weapons before hand? (Ugh this feels like a big break in immersion).
Trit
We're pretty new to 5th edition still (but have played a ton of 3rd and 4th), and I'm adjusting my expectations of combat in particular; namely, I feel the CR system is not the most accurate when it comes to encounter difficulty.
My big concern is throwing a 2nd level party up against even a single Wererat. Their damage immunities against non-magic or silvered weapons means that of our group, only the sorcerer or cleric could regularly damage them. That's kind of fun for one, maybe two enemies (and an interesting challenge for the group), but suddenly that doesn't feel like a CR 2 encounter.
Am I overreacting? Or should I see if I can't find a way to give the heroes one or two silvered weapons before hand? (Ugh this feels like a big break in immersion).
Trit