You know, I never thought about this, but I completely agree.
I think WFRP2 mechanics + Greyhawk setting has a certain degree - heck, a huge degree - of brilliance.
Thanks! The idea struck me a few months ago whilst digging through some old AD&D modules. It was the late medieval story of mundane investigation tinged with supernatural dread in The Sininster Secret of Saltmarsh that really made me sit up and give serious consideration. After that the floodgates were open to the horrific potential of adventures like The Temple of Elemental Evil and Against the Giants played through the dark, distorting lens of Warhammer. Greyhawk, with it's vast and impenetrable geography, crumbling feudal states and quasi-european culture feels like the perfect backdrop for a system that emphasises strength of arms, force in numbers and ambush tactics.
I also like the Empire and the surrounding environs, though.
Agreed. The Old World remains one of my favourite settings in print. In no way would I wish WFG to be seen as a challenge to it's undisputed awesomeness.
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