What 5e spinoffs would you like to see?


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I loved Twilight:2000 and would appreciate something 5e that addresses a near future, half apocalypse kinda real world setting
 

Gama World rebuilt on the 5e platform.

5e's biggest changes relative to d20 are treatment of classes, spellcasting, and magic items, which don't much apply, so it wouldn't be much different than d20 gamma world, just with BA & Adv/Dis.

5e is all about evoking classic D&D, and TSR didn't much re-use the quixotic D&D mechanics outside of Gamma World, either. d20 makes an adequate core system, in that respect.
 


5e's biggest changes relative to d20 are treatment of classes, spellcasting, and magic items, which don't much apply, so it wouldn't be much different than d20 gamma world, just with BA & Adv/Dis.

5e is all about evoking classic D&D, and TSR didn't much re-use the quixotic D&D mechanics outside of Gamma World, either. d20 makes an adequate core system, in that respect.

Okay, I should have done my homework. I had a looong gap in plaing TTRPGs between 1e AD&D and 5e. I always remembered that I played 1st edition Gamma world, but now that I read up on Gamma World history, I was probably playing 3rd edition, considering that I played it in the mid-to-late 1980s.

I'm curious, did you play the 7th edition? How do you think it compares to the d20 editions (5th and 6th editions)?

The problem with the d20 editions is that you needed the core d20 rules to play the game. But since the 5th and 6th editions are basically just campaign settings, perhaps it wouldn't be too difficult to apply 5e rules to it.
 

A Western Setting - I always liked gun fights (Boot Hill was one from many years ago) maybe even as a David Gemmell/Jerusalem Man - cowboys with a little magic thrown in.
 

So to recap what we've got so far:
Samurai
Victorian gangs
Super heroes
Gamme World
Modern
Sci fi
Journey fantasy (ryuutama)
Wuxia
Space Opera
Western

Hmm, i think if we added in a horror and a romance game, we'd have just about every genre!
 

I would like to see a Marvel Super Heroes game based off the 5e platform.

How well do comics map to a zero-to-hero leveling system?

While I can see some supers genres were the PCs grow in strength from barely heroes to Omega level, I'm having a hard time reconciling that with the Marvel comic feel where you start at whatever power and growth is more plot (and writer) driven and not usually f the meteoric change that a leveling system brings.
 

So to recap what we've got so far:
Samurai
Victorian gangs
Super heroes
Gamme World
Modern
Sci fi
Journey fantasy (ryuutama)
Wuxia
Space Opera
Western

Hmm, i think if we added in a horror and a romance game, we'd have just about every genre!

Could have fun mixing a few. Victorian Space Opera. Western Samurai.

(Though if you mixed all you end up with the setting of Torg or Rifts.)
 

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