(Psi)SeveredHead
Adventurer
As a DM, I just let my players decide their alignment, and then I simply ignore it.
Same here.
Same when I was running 3.x too.
As a DM, I just let my players decide their alignment, and then I simply ignore it.
Lastly, nine alignments, in my opinion, lead to more interest and sketchy alliances. Chaotic good, chaotic neutral, and maybe some evil characters team up to bring down a tyrannical dictator. The lawful evil warlord helps a noble leader bring down a group of saboteurs and rebels out of duty to Order.
We use the traditional OD&D 3 Alignment system. Lawful, Chaos, or Neutral. All players must start on one side of the conflict or be neutral. Lawful and Neutral is the standard for our game. PCs that turn Chaotic are lost to those Players unless something can be used to switch the now NPC back to a playable Alignment.
Two of Dragonlance's gods, Shinare (LN) and Sirrion (CN), are a couple. That dichotomy of alignments in their relationship is highly understated if they're just Unaligned.
Most of my games are Dragonlance games. One of Dragonlance's big themes is the Balance between Good, Neutrality, and Evil. This concept fascinates me, as the good guys don't always win. Neutrality and Unaligned, as many point out, are not the same beast. It seems odd to me that from a 4e standpoint, you have the LG alignment for the Knights of Solamnia, but their counterpart, the Knights of Takhisis, are just Evil.
And though Dragonlance is mainly about the struggle between Good and Evil with Neutrality in between, there is a secondary theme of Law/Order (High God) vs. Chaos (Chaos).
Can Dragonlance be run with 4e's alignment system? Sure. I just think you'll miss out on some of Dragonlance's finer points in the process.
Good and Evil are not used as a default system in OD&D, but can be included as long as they don't interfere with the Alignment relationship map. This is primarily because moralities vary widely while order and chaos are regarded as universally guessable concepts.I've never used this system, but it strikes me as something different. So in this system, does Law = Good and Chaos = Evil, or is it literally order vs. chaos?
Oriental Adventures 3e had this nifty rule in it that was kind of an alignment system. It dealt more with your social station, IIRC. I thought that was a nifty flavor piece for OA games.
You know, I hope that maybe the next PHB will present alternative alignment systems, including the traditional 9-alignment and the OD&D 3 alignment systems, amongst others. The Great Wheel was provided as an alternate cosmology section already, so why not? Let's show some more customization options.![]()