Pentius
First Post
But if you're playing a Rogue or Avenger in a party with a Warlord, why wouldn't you get ahold of a good melee basic? I mean, I could see not having it at first level, because you were grabbing something else, but it seems like it'd be on the to-get list.If and only if the characters have taken Melee Training (or Power of Skill). Oh, or the rogue is ranged.
Monks are pretty nifty. They get knocked a bit as Strikers because they tend to be low on the single target damage, but they are good at spreading damage around, as well as being mobile and generally tough to hit. The main thing to remember when coming from 3e to 4e, though, is that what people mean by something being over or underpowered is just not even in the same league in 4e as it was in 3e. The gaps are way smaller.Thanks for all your thoughts, guys, keep them comingI know that 4th edition is basically meant to level the playing field for all the classes and give everybody something to do on their turn, but I was just wondering if some classes just weren't better than the others at what they do and there seems to be. Just like 3.x had classes that were just downright better than others (Clerics for the win!), I thought there had to be game mechanically better classes than others.
I was wondering how nobody mentioned the Monk for striker, but perhaps it's just plain bad? I thought it looked pretty nifty but perhaps it's because it's an implement user that it just doesn't cut it? It sure does look the most mobile of the classes.