
Took the words right off my keyboard.Mouseferatu said:3) I hate bookkeeping. Unless there are good reasons for it (like playing an adventure where survival is an issue), I don't want to worry about tracking rations or ammunition or the like.
All of that raises the question: why D&D? Aren't there miniature combat games that simulate fights better that you could then add roleplay to with a more satisfying result?
Not to mention that in a mini-wargame, there's no variety of location. You're fighting on an open field (or thereabouts). Not in catacombs or in an active volcano. You can't swing on a rope or roll explosive barrels down a set of stairs.Oh, no no no. Heavy combat emphasis does not mean complete lack of roleplay. We do roleplay - just not as much as the majority seems to prefer on ENWorld.
We're at about the 35-40%. I love combat, but not as the main focus.On a continuum of:
1- ALL ROLEPLAY----------------50-MIX---------------100-ALL COMBAT

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.