What attracted you to D&D?

I always love the swords and sorcery stuff as a kid.
Then when I was 12 a new friend introduced me to the game and it just clicked right in.

After a couple of years I could tell you the history of the areas of the "known world" in the expert basic book, but would regularly get C's in History class.

Over two decades later and nothing is different. ;)
 

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A friend had the game, said it was cool. I said, why not? and rolled up a fighter. This was back in Jr. High. Had a blast, played "Rift of the Frost Giant Jarl" with the weapons from "Expedition to the Barrier Peaks." After that, we played through Keep on the Borderlands with more normal characters, and went from there.

I'm currently DMing "The Savage Tide," and really enjoying the "Old Skool" feel to the game.
 

It was 1975.

I was tired of all the arguments over line-of-sight, movement restrictions, and suchlike, as well as adversarial relationships that developed, all of which were the outcome of teenagers playing miniatures wargames.

Then I learned about a "new type of wargame that doesn't need minis and is played with pencil and paper". Cool! No more arguments even over "so-and-so paints better/worse than I do"!

I picked it up sight unseen and was extatic to find out all the players were on the same team! YAY! Many fewer arguments! More cooperation and more storytelling! Heroics over competitiveness! My Perfect Game!

And thus rpgs have remained my main hobby for 30+ years And thus I never want to have minis dominate my games ever, ever again.
 

My mom showed me a magazine article about the new kind of game c. 1979. No pictures. None of the hypish "Heroes! Dragons! Wizards!" sort of thing like many "what is a role-playing game" bits. Just a pretty straightforward explanation of how the game was played.
 

When I was a kid we moved to a new town htere was an alluring scifi bookstore just a few blocks away. They had a lot of weird wonderful stuff, like models of rockets and lead miniatures (mostly citadel, long before GW).
And on various shelves it said "D&D", and when I asked what it was the owner gave me the number to a gaming club. I went there, and got hooked. For life, it seems. :)
 


I was in 6th grade. My brother was going to run a game. He handed me a parchment-style character sheet with the words "Flair the Fortunate, Human Ranger" written across the top. I had no idea what I was doing, and just rolled dice when he told me to.

But it was cool!

My experience has only gotten better ever since. It's difficult to recapture nostalgia, but I've stayed in gaming because it gives me long stretches of quality time with my friends. We sample microbrews during breaks, and down Mt. Dew by the gallon, and order pizza, and talk, and get frustrated, and have rules discussions, and then explore the multiverse together and challenge demons, devils and gods. (Or orcs, kobolds and assorted shop keepers, depending on our level.)

Not a bad way to spend a Saturday afternoon.
 

I always had a passing intrest in the game from the time i was a small child and first heard about it. then there were R.A.Salvator books. It was simple for me after reading those I got more then a passing Intrest. but it was years befor I found my first game.
 



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