They have slides for thatZamkaizer said:Well, 4E's designers don't have the benefit of being able to implement into the game a drop-down menu that could the revert the mechanics to an earlier incarnation, like Blizzard could easily do with Starcraft II. The solutions to these problems tend to be much more eloquent when the work falls upon the unseen programming of game, rather than upon a DM and pages of variant rules.

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Basically, the problem with this is it'll fragment the playing community. While playing with variant rules is universally accepted in D&D, having a fundamentally different game for tournament vs. beginner play could fragment the community and really hurt the game's reception.