arscott
First Post
No. The 15 minute workday is a constraint on adventure design.Derren said:Thats what I sad in the other 15 minute workday discussion.
Rules are not the solution for 15 minute workdays. adventure design is.
I, as a GM, should not have to set the pacing of my adventure based on the rules. I should be able to set it based on what will be the most fun for me and my players.