Saint_Ridley
Villager
One of the things I've always liked about D&D is that even when the editions change, you can always still find a use for some aspect of the older books. Mechanics can change, but that doesn't mean you have to toss concepts out. Monster conversion is quite popular, and it doesn't take much effort to keep fluff from edition to edition too.
I spent a lot of money on 3rd edition books, and although I probably wouldn't touch 3rd edition with a ten foot pole anymore, I still quite enjoy keeping the books and making use of them (as well as the few 2nd edition books I have). Really, Lords of Madness was one of the single best books produced in that edition. I still borrow heavily from it when putting abberation and Far Realms stuff in a game, and bringing in the 2e Illithiad when specifically focusing on Mind Flayers is great. Combine with Volo's and I have everything I need to handle the Illithid-heavy portion of my campaign. The Fiendish Codices and the Planescape material on the Blood War scratch my planar itch. 3rd edition Eberron books give me enough to work with in putting together ideas relating to Changelings and Warforged, the two things about the setting that hold my interest.
So I'm curious how you find yourself making use of sourcebooks from previous editions in your 5e games.
I spent a lot of money on 3rd edition books, and although I probably wouldn't touch 3rd edition with a ten foot pole anymore, I still quite enjoy keeping the books and making use of them (as well as the few 2nd edition books I have). Really, Lords of Madness was one of the single best books produced in that edition. I still borrow heavily from it when putting abberation and Far Realms stuff in a game, and bringing in the 2e Illithiad when specifically focusing on Mind Flayers is great. Combine with Volo's and I have everything I need to handle the Illithid-heavy portion of my campaign. The Fiendish Codices and the Planescape material on the Blood War scratch my planar itch. 3rd edition Eberron books give me enough to work with in putting together ideas relating to Changelings and Warforged, the two things about the setting that hold my interest.
So I'm curious how you find yourself making use of sourcebooks from previous editions in your 5e games.