What class will be your first?

What class will be your first?

  • Warlord

    Votes: 68 20.1%
  • Fighter

    Votes: 55 16.3%
  • Rogue

    Votes: 30 8.9%
  • Paladin

    Votes: 29 8.6%
  • Cleric

    Votes: 9 2.7%
  • Wizard

    Votes: 32 9.5%
  • Ranger

    Votes: 29 8.6%
  • Warlock

    Votes: 42 12.4%
  • Flumph

    Votes: 44 13.0%

Cleric or paladin.

Cleric is my favored class, but I'm hoping they didn't go as overboard nerfing it as it appears they did. I'll probably be human since few of the other races hold much interest for me. Don't know what god yet, have to see the PHB and FR lists. Probably Torm in FR.

I also want to play a dragonborn paladin worshiping Bahamut.

Might try a tiefling or eladrin wizard, or a dragonborn fighter later.

I'm just afraid that I may get stuck DMing and not get to play until LFR gets into full swing. A lot of people in my area are very resistant to 4E, with Pathfinder and WHFRP games in progress.
 

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I've been interested in the Warlord since the beginning, and as no one in my group has really expressed interest in either Leader class yet, I'm taking the reigns!

However, I fully intend to multiclass either Wizard or Warlock. Quite torn on that decision actually. I like what I've seen of the Inspiring Warlord more than the tactical, but kinda wanna bring in the AoE damage and control of the Wizard. But Warlock synergizes so much better with a CHA build.

Probably won't decide 'til I have the books.

Rest of the team...

Paladin
Ranger (Archery)
Fighter (2 handed and Ranger multied)
And one undecided. Odds favor Warlock.
 

I guess I'm just lucky in the number of GMs and campaigns that will be available to me. I'll be running first for our Friday night group, but we play twice a week and play multiple campaigns in rotation.

My first characters:

human wizard (home brew PoL) - a standard 4e PoL setting inspired by the Caves of Chaos.

human warlord (FR Waterdeep campaign) - I'll be playing the great grand-son of the psychic warrior who just retired at the end of my brother-in-law's Waterdeep 3.5 game.

tiefling warlock (possibly half-fey with the serial numbers filed off, Eberron) - we all play performers in a traveling circus.

human rogue (Stormreach) - I have an idea for someone who escaped Cyre by the skin of his teeth and believes he has visions of founding a New Cyre in Xen'drik.

human cleric (published adventures) - a friend will be running the published D&D 4e adventures pretty much as is. We'll be starting soon after the publication of the PHB as we want to build our own characters.
 

I'll be Dming to begin with (voted flumph, by the way) but hopefully will get the chance to play too.

In the 3.5 games I've been playing recently I've been going for classes I've never had a chance to play before, so I'll stick with that thread:

so, maybe a dragonforn warlord (cliche?)
or, a warlock (maybe a halfling, to be different)
or, a paladin on a crusade

I'll wait until the PHB comes out before I make my final decision.
 


I'll be DMing at home, but if my local RPGA group gets started again, I'll be bringing an elf cleric with ranger training to the table as my primary, and--maybe--an eladrin fighter with wizard training as my secondary. Leader and Defender are the two roles a party most needs, so in a pickup group I want to be able to fill those roles.

Not only do I expect warlords to be more popular than clerics, but I really like the back-row, save-everybody's-butt play of the cleric (I really enjoyed it at DDXP in Escape from Sembia), and adding Ranger archery is a good way to deal some solid damage of my own when I feel like it. The elf's Wild Step is also a nice feature, allowing me to step through difficult terrain out of reach, and thus giving me more freedom to be useless in melee.

I'm a bit more torn on the defender--I want to use some of those nifty spear feats I've seen, and also to be a backup controller, so eladrin seems like a natural choice, but I do worry about MAD (Str 16, Dex 13, Int 16, Cha 8; Con and Wis will be 12 and 14 but I don't know which I'll need more yet). I may well change my mind when I see the full rules, especially the paragon paths. But if there are racial feats to enhance Fey Step, I'll gravitate even more strongly toward the eladrin.
 

I voted Flumph because I _still_ don't have any idea what will appeal to me most. Initially I thought I'd probably like to play a warlord first because it's the new one of the bunch.

However, after the previews the class doesn't look like a new concept at all. It's really very similar to the 3E marshal.

Besides, I have a strong tendency to play against type and enjoy planning out character advancement well in advance, so I definitely need to have the complete picture before I can decide on anything. I'm pretty sure a certain amount of multi-classing will be involved.
 

I'm actually looking forward to the Fighter. Pure Fighter too ... no multiclassing this time around. The 3E fighter was used more as a utility class to round out a character concept (at least in our group). This time, the fighter looks to be interesting on its own.

Whenever my fighter gets around to dying, then I'll look at the Cleric or Warlord.
 


Cleric(+Warlord). I want to be support and healing, have been ever since my first days. Heal plz. kthx. Though a Paladin might be cool as well. Or Warlord on its own. Really, I don't seem interested in Fighters or Rangers, but I think that's because I need new people to play with. My current team's front line don't care at all about even slight tactics, like "move out of the way so I can charge, bastard. You get a free 5 step with full attack, you know."
 

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