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Guest 6801328
Guest
Look, I'm not against a character ability (class, sub-class, spell, Feat, racial bonus, whatever) that lets a Player Character influence a non-player character, but the effects you guys are describing are a Player Character influencing another Player Character. The fluff depends on the idea that my player looks up to your player the way that a raw recruit looks up to a drill sergeant, an athlete looks up to his coach, or a normal soldier looks up to Captain America. I thought we were supposed to be peers? Different strengths, but peers nonetheless.
Again, I'll go with my romantic analogy: how annoying would it be if my character's class were "Seductress" and her defining ability was based on the notion that your character had a mad crush on him/her? (Irrespective of gender, even.) Wouldn't you want some say in who your character lusts after?
And if your answer is "no, that wouldn't bother me at all" then we're at the root of the problem: we're just playing two entirely different games.
Again, I'll go with my romantic analogy: how annoying would it be if my character's class were "Seductress" and her defining ability was based on the notion that your character had a mad crush on him/her? (Irrespective of gender, even.) Wouldn't you want some say in who your character lusts after?
And if your answer is "no, that wouldn't bother me at all" then we're at the root of the problem: we're just playing two entirely different games.
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