Nightfall said:Now THAT I'd like to see.
Valesin said:I think it is interesting that the gaming community seems to have turned on PrCs. At first they were the coolest thing about 3.x, with only feats giving them any competition. The whole point was that some things were so nuanced, or specialized, or such a hybrid of two existing ideas, that a PrC was the best way to achieve it. And I for one agreed..
In a nutshell, yes.Valesin said:From the responses I have read, you guys just want to see more slight variations on the same tired ideas that are 30 years old. Bleah.
smootrk said:I am also a big fan of variations in the actual base classes, sorta like the 2ed kits. I say if someone wants to be pirate, then by all means... be a pirate-wizard starting at first level. Why make them wait for certain BAB, Feats, etc. or worse yet, take minor dips into other classes just for a certain ability or two - all to qualify for some PRC that should be thematically available to a first level character.
Short answer... Yes.Valesin said:So what you are saying is that they should keep coming out with base classes until every single niche if filled? That the ability to multi-class, select feats and enter PrC should not be a consideration when deciding if a base class is worth it? I mean, you do realize that there can literally be no end to this line of thinking, right?
By all means, bring on the pirate-wizard, the unarmed-attacking-scholar-priest and the psychic-ninja-vampire-hunter base classes. Because NONE of these ideas are possible under the existing game system, it being so inflexible and impossible to tailor. :\