Wulf Ratbane
Adventurer
So do it Wulf. Seriously, you're a designer. Pathfinder - for whatever reasons - is not going this route. You can.
I'm working on it. But the work comes with a set of assumptions that you have to buy into up front. And not everyone is ready to buy into those assumptions-- my assumptions.
Grazzt's posts show the problems with the current PF approach. In his own games, he tosses stuff out the window, but he feels required to keep that stuff in "official" books.
Yep. Pretty much. Just have to follow the expected rules in 'official' books.
Well I don't see this as a problem, actually. There is a big difference between the amount of work that can (and should) go into a printed work, and the amount of work that can (and should) go into a DM's game prep.
My emphasis would be to educate DMs about the mechanical underpinnings so that they are comfortable adjudicating on the fly. Which was sort of the focus of Grim Tales as well, but while I think GT opened up the toolbox considerably, it wasn't really an "on the fly" ruleset.
GT was a cook-book of sorts. But while it contained a lot of useful stuff for building new recipes ingredient-by-ingredient, it didn't explain enough of the fundamentals in an easy way so that you could just step into the kitchen and whip up something tasty.