Ruin Explorer
Legend
I'm not terrible at accents but some must just never be attempted. Like the "Oirish" accent I can only begin to do by saying "T'Emeroild Oisle!" (The Emerald Isle). So I usually stick to vague US/UK regional accents. Northern Irish/Ian Paisley is fine. Oh and humblebrag but I have a "scary voice" I can do that I got banned from using because it scares one of the players too much (also it gives me a sore throat if I do it for more than like a few minutes).For me my biggest weakness is accents. I'm SO bad at them, that I don't even try.
What's the DMing thing you're worst at?
My biggest issue in DMing is maps. It's not that I can't draw maps. I'm quite good at it. I used to enjoy it when I was much younger. But something snapped in me at some point in the very early '00s.
Now, it's that I don't want to draw maps. I hate drawing maps. Drawing maps makes me angry and frustrated for reasons I don't entirely understand. It feels like a huge waste of time to do anything but sketch-maps. I don't mind copying from a map to a battlemat says (I have a drawn-on battlemat), but I don't want to be the one who drew the map I'm copying from.
(I also utterly despise any map that isn't line-drawn, including full colour battlemat maps. This is an irrational and unreasonable thing. Obviously easy to avoid when I'm DMing though.)
My second biggest issue is, I think, judging whether "boss fights" will be one-sided beatdowns against the boss. I've got a bit better at this over the years, but an awful lot of times, my "epic" bossfight has been ended unceremoniously in like three-four rounds most of which the boss was CC'd for, because holy crap when my players sense someone is a boss, they pull everything out, like absolutely everything, stuff I haven't seen for years. They'll struggle on some moderately hard fight, but a boss? It's a curbstomping Jim, but not as we know it.
Yeah I was thinking "Oh brother, his players have NOT thought this request through...".Hmm, so they're effectively asking for more uncertainty as to the outcome and meaningful consequences for failure so they can roll dice and potentially get some kind of payoff for their investment in these skill proficiencies. A bold strategy on their part. I'd be perfectly fine with getting the information without rolling. But then, knowing how you resolve social interaction, I'd probably not invest in those skills. No big deal.