DWARF said:Alright, my DM has created a world where magic pretty much cannot be bought. He hands out magic potions and items in treasure hoards, but buying magical items is pretty much completely out the window.
So, now approaching 10th level and coming up on 40,000 Gp, what is the party to do with all the wealth? The game is fairly railroaded and we don't have much downtime. We currently have a small ship to go around in, and no real base of operations. Problem is, the country we're travelling through is right in the middle of an orc invasion so picking a spot to settle down and rest doesn't seem like the best idea either.
Any suggestions?
Use it to hire a new DM? Seriously, depending on how railroaded the campaign is you might not have any "real" options on what to spend the money on. A sufficiently stubborn DM may not permit you to do anything with the money that would "ruin" his plot.
I'd suggest sitting down and talking to the DM about what you can spend the money on. Though the mercs do sound like the best of the ideas proposed, but also seem to be the most likely to be disallowed by the DM, since it would seem most likely to radically alter the plot.