William drake
First Post
Best: telling the story, pulling the players in making them fear, hate, love or respect whatever the plot is turned towards. At setting backgrounds, and plots. I am a story teller, that is all.
Worst: would have to be that I sometimes use my own rules, basic logic...I step away from the game rules at times when I think they are stupid, and at those times the players side with the book. If the book says they survived the cannonball to the chest, I tend to go "no" sorry. But, I tend to play my fantasy games with a bit more "reality" now I know that hurts some D&D players, but I play it that way. Realisim with fantasy makes it much more dark, dangerous, and fantastic...fantasy is real...there for it has laws that meld with the already Flowing Natural laws.
At leats, thats how I see it.
Worst: would have to be that I sometimes use my own rules, basic logic...I step away from the game rules at times when I think they are stupid, and at those times the players side with the book. If the book says they survived the cannonball to the chest, I tend to go "no" sorry. But, I tend to play my fantasy games with a bit more "reality" now I know that hurts some D&D players, but I play it that way. Realisim with fantasy makes it much more dark, dangerous, and fantastic...fantasy is real...there for it has laws that meld with the already Flowing Natural laws.
At leats, thats how I see it.