trav_laney
First Post
In my home game, the party of heroes will be sailing for six months across the ocean to a far-away land. I want the people of this new land to have a very distinctive culture, possibly with some sort of alternative technology...and I think gunpowder would fit the bill (I'm picturing something along the lines of feudal China.)
All that to say, I am kicking around the idea of introducing gunpowder into my game. I was wondering if anyone had used gunpowder in a D&D game setting before, and if it caused any problems. Did the D20 Modern rules work fine, or did you have to tweak them? Do you have any custom equipment, such as cannons, grenades, or firecrackers?
Or is this whole thing a bad, bad idea?
All that to say, I am kicking around the idea of introducing gunpowder into my game. I was wondering if anyone had used gunpowder in a D&D game setting before, and if it caused any problems. Did the D20 Modern rules work fine, or did you have to tweak them? Do you have any custom equipment, such as cannons, grenades, or firecrackers?
Or is this whole thing a bad, bad idea?