What do you do?


log in or register to remove this ad

Yes, everyone knows that feat is crap, and it ain't getting into my game. If anyone has seen a version that makes it less totally broken, I may allow it. Full round action for one attack with the full x2 str bonus seems not good. Maybe only on a charge? One attack....double move...doesn't work frequently.
 

Eltern said:
Full round action for one attack with the full x2 str bonus seems not good.
No, it doesn't take a full round action to use it, you can only use it during a full attack.
But you can't use Improved Initiative in the same round.
 

kwiqsilver said:
No, it doesn't take a full round action to use it

We know that. We were just thinking how to fix that feat for it is beyond broken. No improved Init isn't that much of a problem for a combat brute.

Uses per day, maybe? Con bonus/day uses? (Str would be too easy). Free activation, lasts one attack? One round?
 

Sunder, to work towards cleave asunder (from Heroes of High Favor: Dwarves by Bad Axe Games), a feat that lets you break a weapon/shield and cary through to hit the person behind it.
 

Ehh...isn't that one part of the Combat Brute tactical feat? Why would he take a feat for just cleaving sunder when he can get Combat brute and get MORE?

Imp. Sunder seems like an obvious choice for him, but we're running Banewarrens, and he's noted how NOTHING HAS WEAPONS :lol: They're all slaad or golems or dragons or something, it seems.
 

Remove ads

Top