Interesting. There are more things on your poll that I actually dislike than I like. It's by a pretty slim margin, though.
Like:
Damage Reduction
Ranger Skills
Bard Skills
Monk Ki Strike
Bard expanded spells list
Duelist in DMG
Dislike:
No spell failure for Bards
TWF and Archery for Ranger (although it beats just TWF, so it's relative)
Sorcerers can't quicken
No new skills for Sorcerers
Mystic Theurge (but not for balance reasons)
Red Wizard in DMG
Weapon Familiarity
Anything not listed, I'm indifferent to.
Some of the things I dislike will be pretty easy to ignore (Mystic Theurge, Red Wizard). Some will be more problematic as I'll have to explicitly house-rule them (Weapon Familiarity, which is probably the worst idea I've heard from 3.5). Others I may warm to, but really don't understand why they were added (no Bardic spell failure).
Still, the good seems to outweigh the bad. Besides, one of the major things I'm looking forward to is better explanations of troublesome issues which can't be judged at all until the books come out.