Lanefan
Victoria Rules
Completely on board with 1) above; and see below for an expansion.At the risk of angering the entire Enworld community, I'd love to see Multiclassing go the way of the Dodo.
Or, if Multiclassing MUST be endured, I'd like the following rules:
1) You can only have 2 classes. No Fighter 3/Rogue 3/Sorcerer 1/Druid 2.
2) At least one of the classes needs to be Cleric, Fighter, Rogue, or Wizard.
3) When you Multiclass, you must continue taking levels in the 2nd class until your 2 class levels are equal. After that, neither class can be more than 1 level off from the other class (optional)
Not so sure about 2) but I would add in that the two classes must be from different groups (e.g. if you're a Wizard you can't then multi with another arcane caster class).
Not on board with 3). I'm a fan of having the two classes advance independently (I don't at all like WotC-edition additive multiclassing and far prefer the 2e method), and I'm fine with a character being, say, Fighter-6/Rogue-2 as long as that division reflects how the character is being played, i.e. mostly as a warrior with just a little sneaking etc. now and then.
But - and this'll get unpopular quickly - I'd also add:
4) A multiclassed character doesn't get the same benefits from either class as does a single-class character. For example a multi-class caster might not have as many spell slots at, say, 7th level as a single-class 7th-level would. Some martial feats wouldn't be available to multi-class Fighters. Multi-class Rogues would lose a bit off their skills. And so on; all to reflect the idea that a multi-class character is a jack of all trades and master of none.
Oh, and:
5) If you're going to be a multiclassed character you pretty much have to start out that way. No picking up a new class out of nowhere when you bump a level; to gain a new class takes at least a year of training.