Here is my pitch for my second playtest:
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Once, long ago, there was a vast techno-magical interstellar civilization: a thousand thousand worlds connected by worldgates, in which countless races lived together in harmony.
Among these worlds was Nexius, only recently discovered and colonized but holding such promise with its vast wilderness and powerful ley lines.
But one day, something came out from the gates. Something horrible: monsters of darkness and fear and insatiable hunger. The only way to stop them was to close the worldgates. Forever.
Nexius, being so young a colony, suffered greatly when its worldgate closed. With no real infrastructure to support it, society regressed and now, two hundred years after the monsters came, Nexius is an archaic world where adventurers and scavengers hunt for the few remaining working relics of the Golden Age.
And when the worldgates closed, they trapped some of the monsters on Nexius, and those creatures are drawn to the forgotten relics.
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Since this will be a one shot but might be the basis for running DH at a con in november, I am going to le tthe players define a bunch of stuff and fill out themes and cool bits while we play.
Of course a "gate demon" and a "ancient relic" will feature prominently.
----------
Once, long ago, there was a vast techno-magical interstellar civilization: a thousand thousand worlds connected by worldgates, in which countless races lived together in harmony.
Among these worlds was Nexius, only recently discovered and colonized but holding such promise with its vast wilderness and powerful ley lines.
But one day, something came out from the gates. Something horrible: monsters of darkness and fear and insatiable hunger. The only way to stop them was to close the worldgates. Forever.
Nexius, being so young a colony, suffered greatly when its worldgate closed. With no real infrastructure to support it, society regressed and now, two hundred years after the monsters came, Nexius is an archaic world where adventurers and scavengers hunt for the few remaining working relics of the Golden Age.
And when the worldgates closed, they trapped some of the monsters on Nexius, and those creatures are drawn to the forgotten relics.
---------
Since this will be a one shot but might be the basis for running DH at a con in november, I am going to le tthe players define a bunch of stuff and fill out themes and cool bits while we play.
Of course a "gate demon" and a "ancient relic" will feature prominently.