I prefer adventure paths more akin to the adventure given in the old Wrath of the Immortals boxed set, albeit without the enormous metaplot of WotI. I like the idea of an overarching plot, but I prefer it to be something that doesn't dominate the campaign. Something happens relating to the adventure path, followed by a few weeks or months of adventuring, then something that ties back into the adventure path occurs, and so on. That way it allows the setting to have more than one thing happening at a time, and it allows for change of pace sessions to boot.