Turanil
First Post
Well, I am considering implementing some Poison rules of my own for Castles & Crusades. As such I could either do it AD&D 2e way (most poisons have a varying onset time and deals points of damage), or I could do it D20/3e way (immediate ability score temporary damage followed by additional damage 1 minute later). However, I don't know what to choose: AD&D 2e was bland (just damage points), and 3e I used only once (as a DM) so don't know what to think of it. :\
So I would like to know your opinion (do you prefer AD&D 2e or d20/3e poisons); and I would like to hear some anecdotes about you as a DM or PC having used poison in adventures.
Thanks.
So I would like to know your opinion (do you prefer AD&D 2e or d20/3e poisons); and I would like to hear some anecdotes about you as a DM or PC having used poison in adventures.
Thanks.