Michael Tree said:
I couldn't disagree more. There are several problems with making High Sorcery a prestige class.
1) Wizards of High Sorcery are the only wizards there are. Prestige classes are meant to present variations of the core classes, often to represent various organizations. However, since all the wizards in Dragonlance are Wizards of High Sorcery, the arcane spellcaster organization that all wizards belong to, that defeats the purpose of the prestige class. A prestige class that everyone has is no longer prestigious. It's not even really a prestige class, but more of a replacement of the higher levels of the core class that everyone uses. In that case, it's better to simply use a variant core class.
This is a valid, but IMO wrong, point. There are plenty of wizards who are *not* wizards of High Sorcery in Dragonlance. Thorn Knights are an example. Rogue wizards are another. Various other spell-casters that should be classes in 3e but were monsters in 1e are another (I distinctly remember a Witch in Dragons of Light (DL7)).
Rogue wizards are the big thing here. It's quite possible to advance in levels as a rogue wizard all you want, but you don't gain the benefits of high sorcery. High Sorcery is, essentially, a contract between the god of magic the PC wishes to worship (Solinari, Lunitari, Nuitari) and that PC. Rogue wizards do not enter into this contract. It's true that on the main continent rogue wizards are very rare, but this is more because of the *dominance* of the High Sorcerers than anything else -- socio-political aspect, in a way. On other continents, "rogue" wizards are far more common.
2) It's not possible to gain more than 3 levels of Wizard without becoming a Wizard of High Sorcery. It should be possible to advance to high levels using only a core class.
As a prestige class, it would be possible to gain more than 3 levels of wizard without becoming a High Sorcerer. This is the way it *should* be, IMO. As for advancing to high levels, if you make the High Sorcerer levels stack with Wizard levels for spellcasting abilities, one could advance to the highest wizard levels without problems. You make the prestige class an overlay class, somewhat like a template.
The only other alternative is to go renegade, which is essentially a death sentence, and in any case there isn't much of a difference between renegate wizards and WoHS, aside from roleplaying ones. The only renegades in the books that are mechanically different, the Rose Knights of Takhisis, deserve a prestige class in their own right, which gives them their renegade magic irregularities.
How are the Thorn Knights mechanically different from either normal wizards or HS wizards? That was certainly never addressed in the books, and Thorn Knights never made it to D&D...
3) Making WoHS a prestige class prevents wizards from taking other prestige classes that are appropriate for them. If every Wizard of High Sorcery has to take a WoHS Prestige class, then it's no longer really possible for any of them to take other prestige classes that better suit their abilities. You needlessly lose a great deal of diversity that way.
A) What other prestige classes are there?
B) that's the whole point of multi-classing. You gain diversity (differeng skill-sets) at the expense of specialization/focus. You're saying you want the DL wizards to have all the benefits of High Sorcery (making them more powerful than renegade mages or even standard D&D mages), without any drawbacks. Sounds a tad munchkinish to me.
These three arguments are essentially subsets of the one compelling reason why WoHS shouldn't be a prestige class: Becuase it doesn't need to be. The WoHS can be *perfectly* portrayed in the rules as a core class, without losing any flavour or game-mechanical considerations.
But it has *more* flavor IMO, *without* the necessity of changing core rules as a prestige class.