hawkeyefan
Legend
Back to the original topic....to me balance is a general idea that I try to keep in mind when I create adventures and when I design encounters and when I improvize. I will sometimes create imbalanced encounters because I don't want my players to fight their way out of every problem. But even when I do that, I have balance in mind.
I also try to make sure that each player has something to contribute, so I create a variety of encounters for a more well balanced game. I like to make sure that each player contributes meaningfully.
Ultimately though, I don't think that balance is my goal. The goal is to have fun. Balance is just something I use to help obtain that.
I also try to make sure that each player has something to contribute, so I create a variety of encounters for a more well balanced game. I like to make sure that each player contributes meaningfully.
Ultimately though, I don't think that balance is my goal. The goal is to have fun. Balance is just something I use to help obtain that.