I've got a player who's tried to run D&D as a DM several times, and every one has been a flop. I Our group needs more D&D DM's, and we like the guy,a and he really wants to DM...but he's rotten.
Plot's go nowhere, every NPC is 90% the same (personality directly dictated by class - all rogues are crooked, brash thieve, all fighters are loud, boisterous jerks, etc.), combat is a mess because he doesn't know half the rules, combat devolves into DM vs. Player because he's so attached to NPC's, plots that _do_ eventually conclude are totally unrewarding and shaft character's (not in a treasure way, but always in a 'after you kill the warlord, you discover he was actually a goodly knight, and you've been working for a vile necromancer) - always. Plots are impossible to discover (no NPC's have information on them) so player's have to make huge assumptions about where to go. Oh yeah, and every game there's a fight with an NPC we
And he's not getting better with practice - every game he runs winds up the same- with everyone involved feelign they'd rather have watched a Happy Days marathon...
So, we sat down as a group to discuss how we could help him become a better DM, and it turned into a 'what's it take to DM' discussion. So, I'm adding a poll with all the things we came up with\discussed, and also asking advice on how to help someone learn to DM.
After you vote (please - pick all that apply), consider how to help a potential DM lacking those things you voted for acquire them, without seeming pushy or telling them they suck.Help turn an incompetent DM into a great one (or at least a tolerable one)!!
Plot's go nowhere, every NPC is 90% the same (personality directly dictated by class - all rogues are crooked, brash thieve, all fighters are loud, boisterous jerks, etc.), combat is a mess because he doesn't know half the rules, combat devolves into DM vs. Player because he's so attached to NPC's, plots that _do_ eventually conclude are totally unrewarding and shaft character's (not in a treasure way, but always in a 'after you kill the warlord, you discover he was actually a goodly knight, and you've been working for a vile necromancer) - always. Plots are impossible to discover (no NPC's have information on them) so player's have to make huge assumptions about where to go. Oh yeah, and every game there's a fight with an NPC we
And he's not getting better with practice - every game he runs winds up the same- with everyone involved feelign they'd rather have watched a Happy Days marathon...
So, we sat down as a group to discuss how we could help him become a better DM, and it turned into a 'what's it take to DM' discussion. So, I'm adding a poll with all the things we came up with\discussed, and also asking advice on how to help someone learn to DM.
After you vote (please - pick all that apply), consider how to help a potential DM lacking those things you voted for acquire them, without seeming pushy or telling them they suck.Help turn an incompetent DM into a great one (or at least a tolerable one)!!
Last edited: