This is a question I often ask myself, but now, with the release of the D&D 2024 books, I think it's a good time to ask it again:
What do we think the RPG hobby needs now? What's missing? What would make it easier for new players to get into the hobby? What makes it easier for existing players and game masters to engage in the hobby? What products do we think are missing or underserved?
And what can small publishers like myself do to help?
What do we think the RPG hobby needs now? What's missing? What would make it easier for new players to get into the hobby? What makes it easier for existing players and game masters to engage in the hobby? What products do we think are missing or underserved?
And what can small publishers like myself do to help?