the Jester
Legend
generalhenry said:TPKs are epic fail. They simply shouldn't happen. The encounters should favor the party, the players should retreat when things are going bad, the DM should fudge, the Enemies should capture the PCs.
That's certainly one valid way of looking at tpks. Another would be to say that tpks are the natural end of a campaign, and a good time to start over with 1st-level pcs.
I disagree that they simply shouldn't happen, that encounters should favor the party, the DM should fudge, the Enemies should capture the PCs. I do agree that the pcs should know when to retreat- but that is up to them, not the dm.