(Psi)SeveredHead
Adventurer
I've felt very little need to research new spells. I've twice played 3.x wizards who wouldn't die no matter what was thrown at them, without using cheesy spells or combos (eg no Shapechange, no Persistent Spell, no Gate, no Haste, no metamagic rods, etc). One was 3.5 using core rules only, the second was 3.5 using core and Eberron only.
Any spells I would research would probably be utility spells, and I don't want to spend a massive amount of cash on such a spell (cash that's supposed to go towards a better Cloak of Resistance or something else on the Big Six list), plus I wouldn't know what level to put that non-combat spell at.
Any combat spell I make would probably be a flavor difference, since I can't be bothered to buy the Spell Compendium or some such, but I think many players are different.
Any spells I would research would probably be utility spells, and I don't want to spend a massive amount of cash on such a spell (cash that's supposed to go towards a better Cloak of Resistance or something else on the Big Six list), plus I wouldn't know what level to put that non-combat spell at.
Any combat spell I make would probably be a flavor difference, since I can't be bothered to buy the Spell Compendium or some such, but I think many players are different.